Building a model Lake House in Maya.
Here is a model home I created in Maya. I built all assets for lake house in a new environment that I worked on Fall of 2017. All the planks and different materials in the building are made for a higher poly model that is completely UV mapped and ready to be textured.
This project came from a previous design I drafted while in school. The picture for this models inspiration is in a previous post HERE.
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I wanted to create something with a lot of character. I wanted to really test myself, and push my skills to the limit.
Textured building with environment props will be coming so keep an eye out for the new update of this model.